GLAY :: DVD - J-Music Italia


How were these groups distinct? I have been very impressed by the Palazzo Vecchio museum in Florence, Italy. We started at about the same period in the early 80's and it was then too that movies starring Sylvester Stallone or Arnold Schwarzenegger started to come to Japan and all these action movies were big hits there. Oh no, we're gonna get sued! Also, you can't see psychic abilities right?

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Happy swing vol.13 髪型. Also with Part 4, I got to bring in a lot of my own tastes into the work so that was fun.

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/06 CHIPTUNE Vol - min.t (ミント)

  Happy swing vol.13 髪型  

Happy swing vol.13 髪型. アウトブレイク・カンパニー 萌える侵略者 1 by Ichirou Sakaki

  Happy swing vol.13 髪型  民家風呂の乙女 vol.032

Happy swing vol.13 髪型

The name of the stand is "T-Rex" Q Can the Sex Pistols only be used with the gun that Mista has? A: Any gun that has been fired by Mista is OK! Also, Mista is able to always hit his target with one shot, and so he doesn't need machine guns and such.

Q Wasn't it a rule that there's only one stand per person? There's a few that have appeared since part 4 that are a number of stands such as Harvest and Sex Pistols A: No, these are still just one ability, and so they're counted as one stand. Q "JOJO" has a lot of animals a turtle, frogs, snakes, mice, spiders and such that appear, but how do you pick what living creatures will appear?

A: For the most part I choose animals that "Look like they're not very intelligent and seem like they're not thinking of anything. Q Do they really air "Captain Tsubasa" in Italy?

A: They do! Side comment: Tsubasa playing in the turtle! Of course this isn't in Japan, it's in Italy. Q If you could pick one stand to have Araki-sensei, what would you pick? A: Hmmm, maybe Harvest because I want money No, I want Heaven's Door instead!

I'm not very good with research interviews Q What's the meaning of the "Romance horror! The crimson secret legend! A: It was something the first editor added, and there's no deep meaning to it. I actually feel like we can remove it after all this time The road leads on to a new adventure!! People are often surprised by this, but I used to play little-league baseball. Starting in middle school, I began doing Kendo. I read books by myself, looked at art, drew, and I noticed that doing these things alone made me feel pleasant.

Being immersed in that world by myself was fun. Now that I think about it, the fact that I liked being alone was probably in part because of my family. I have two little twin sisters that are 4 years younger than me, but their presence is considerably large. This is when we were children, but if I were to give you an example, there was one time that my mother was preparing for us three pieces of cake as an afternoon snack.

Since my sisters usually get back home faster than I, they usually eat first. I wonder how many times they tried to trick me like this. I saw this strong bond between my sisters, and it made me a feel a strange sort of alienation.

Mentally I was an only child haha. Nowadays our relationship is normal, my sisters and I haha. They taught me more about life, I think. A little bit later I got into things like Ashita no Joe. I wonder if I was already starting to draw stuff like manga around that time. From the beginning, this was the world I drew from. Due to my personality, I thought that the lifestyle of working in someplace would be impossible.

Around that time, I started thinking about the power of manga. From that point on, I had a strong feeling that I wanted to become a mangaka. This was more focused on character motives and strategy, with the criminals being more dry and business-like. At the same time, kids wearing school uniforms were hanging around ancient ruins, it was both a comforting and discomforting feeling.

Besides that, the Lord of the Flies short story left an impression on me. It made me think. I really think Lord of the Flies was the more realistic of the two books. Those days were when my first contribution to Jump was selected for an honorable mention.

My name was printed in the small corner of one of the pages. That made me extremely happy. Even to this day, it might be the happiest moment of my life. Afterword written in the last volume of the Bunkoban version of Stardust Crusaders translated by twitter user macchalion. This strategy was really just the result of my sister's teamwork and they used it to create a situation where, no matter what I said to my parents to justify my action, the fault was mine regardless.

I swear I tear up every time I hear the story of someone who goes to prison because they get charged for a crime they didn't commit on the news! I was always praying for those brats to disappear; I got to the point where I was sure there was a curse on me that caused people to always misunderstand me.

It happened at school too; whenever something bad happened, the teachers were always putting me in the "suspects' list" and this got me thinking that maybe it was because of how I normally behaved! I was looking for something that didn't represent physical strength, but a more spiritual thing that came from the heart.

Up to that moment, when the topic was "superpowers", it was always the same thing: the characters opens their eyes wide, the character starts sweating, the character's veins start building, the character destroys rocks, etc.

In JoJo, we have an extra corporeal projection that manifests, takes form, and it's this manifestation that breaks the rock, not the character I can represent a soul's strength this way! More than superpowers this is "spiritual strength"! That's it, this is new! There's no other way to transmit this! My manager gave me permission and it's with this concept that I started drawing part three, but I was desperate, it was like that part of me that was condemned to always be misunderstood was coming out again.

I didn't know what to do, since no one understood me. Maybe I didn't explain well enough, or maybe the change had been too sudden, but how was I otherwise supposed to represent these types of powers? It looks like when I left Sendai for the first time to live in Tokyo to be a mangaka, my grandmother started praying in front of the Buddhist alter she has at home, every time she heard about an homicide in Tokyo, hands joined, she started praying for the culprit to not be me I really don't understand this.

I think no one in my family actually ever understood me and , even worse than that, maybe not even my readers could! At that time my manager told me that it's important to have faith in yourself and draw what you really prefer: this is what it means to be mangaka!

You only need a whole lot of courage! Even now I don't really think that manager understood me either Well, at least more than my sisters, for sure. Q How do you relieve stress? Araki: I've been walking to work. It's about 10 minutes of walking, but that's it. Q Where do you come up with your ideas? Araki: Hmm Q When did you consider becoming a manga artist?

Araki: This is already Araki: I can't answer in one word, but it might have been triggered by a friend who told me I was good at drawing manga when I was a kid. I'm glad you were praised by your friend. Q If you had not become a manga artist, what would you have become? Araki: Eh, I can't think of this anymore.

I think that there's nothing else. Q What kind of child were you in childhood? I was bullied by my younger sister. Q Where did the concept of Stands come from? Q What about a TV anime? I don't think so, it's not a manga that you should show kids.

Q What's most important when drawing a character? The mouth. I hate it when it's not sexy. Q Will Dio come back? He intends to keep it that way. Q Is Joseph still alive?

He's become senile, but I think he's still alive. Q What's the real name of Cool Shock B. There is none. I just liked Buichi Terasawa. I've also called it Boo Takagi. Note: Not transcribed word for word. Actual Interview can be viewed here. I think that manga has various appeal, but I also think that it appeals to painters and artists as well, which is an area wanted to explore.

The reason I didn't want to inform any of my Japanese readers about the exhibition in France is because I want people who haven't read my manga to see my art. Coming to Paris, I saw people of various ages and races, and it felt like I was in a painting without borders.

I'd like to think it was very successful with my audience. AnimeLand: Could you enlighten us on the genesis of JoJo? Then I wanted to show travelling heroes who would fight to defend humankind. The idea of successive generations was inspired by The Godfather saga Brian de Palma or East of Eden Eliat Kazan : family stories, where the action is happening across several generations.

At a very young age, I had been touched and inspired by these movies that all became classics. Then the characters became slimmer, more elegant too. And if yes, what aspect of your work does it reflect? But really, what I wanted to express in this manga is something really different, something strange, bizarre.

So, in the end, the translation is rather spot on smile. I think this feeling is reflected in some respects or situations in the manga: the unforeseen turnabouts, the way the facial expressions change, distort themselves, the hidden personality of some characters… A.

For its part, the Stand is something a Westerner may find difficult to envision. It finds its origin in Shintoism: the spiritual essence of our ancestors protects us, in fact each and everyone of us is permanently protected. Without being a Shintoist myself, I know the Japanese culture and philosophy well for being born into it, so I am influenced by them in my creative work.

Is it an homage to this cinema genre, and to "The Thing" from John Carpenter? I study all of it too, and it greatly influences my work. Have you never been tempted to give life to an anti-hero? For me, a hero must be clean, just, at least that is the idea.

He can have a mean look, be dangerous, go through difficult times, but his heart stays pure, and never will he do something dishonest. The more horrible his death is, the worthier his sacrifice is.

Basically, there are three types of character in JoJo: the good, the bad and the undefined ones at least momentarily, an aggressive character can reveal himself as a good one. And we should present the circumstances that pushed the individuals to turn to the dark side to the reader.

Lance Barton, David Copperfield: you know, that trick where he makes a motorcycle disappear… It interests me a lot, I make a big effort to decipher how they do all that! It also gives me inspiration. He completely revolutionized the way the human body was represented in manga, thus he also influenced me in this level. I have been very impressed by the Palazzo Vecchio museum in Florence, Italy.

I bought books about it on the subject. To whom do you prioritize JoJo for? To write something good, you must above else be able to understand it and to appreciate it. What can justify that in your mind? Plus sa mort est horrible, plus son sacrifice prend de la valeur. I love Kira's personality. He is always calm and tries to keep a low profile.

He consistently does his best to live a quiet life, which includes secretly killing women and always having a hand to hold literally. The way he keeps a record of the length of his nails is similar to things I do, like keeping track of my blood pressure. He knows and admits his quirks and usually knows what he's doing; he understands that there is no way to stop him.

I admire him so much except for the fact he kills. You know the photo of Kira with his parents? I thought I'd describe his childhood and all he had gone through, but decided against it as I figured Kira's childhood would have made the readers feel sorry for him.

That's not good; after all, he is the main villain Josuke has to face. Instead of trying to illustrate it fully, I tried to hint how his childhood was like, such as the fact his parents are old. Another is his mom in the photo, doesn't she look somehow strange? It is modelled after a new residential development built close to where I grew up. Back then, I was looking at these new buildings and felt a sort of anxiety as opposed to admiration. Looking from the outside, you see all these warm lights in the houses, but you have no idea what people are doing inside.

These houses that looked the same were being built and they all looked pristine and happy. I wanted to draw the humor and spookiness that might be lurking the peripheries of everyday life. Even myself now, there might be bizarre things going on if I just change my point of view. I was also very influenced by the novels of Stephen King. The stage is fixed and you just keep delving deeper and deeper within it. Back then I read a lot of King novels.

Also with Part 4, I got to bring in a lot of my own tastes into the work so that was fun. Games, shops, Italian restaurants! It was great bringing that into the fold too… Research was also really easy—I just had to go home to Sendai laughter I would just go back, take a few pictures at a souvenir shop and draw them in—all within the realm of not being scolded [for frivolous travel] of course! So it seems that when we remixed the comics, there were 7 volumes just dedicated to episodes related to Kira.

Why would you be born a human and do things like this? Those types of questions really interested me and the actions of these people I found really spooky. The first enemies were student-level enemies like Okuyasu and Keicho, also the guitarist Otoishi Akira—at first I was thinking of student level, delinquent level enemies. Same with Jojo right? That;s all. But it sounded right. The first appearance, I drew from the PoV of Kira. I wanted to draw something from the point of view of the antagonist.

Up until this point, I only wrote the villains from the point of view of the protagonists—the villains as seen by the protagonists. But antagonist has a point of view as well, and I wanted to draw what their mental state might be.

Why does Kira commit murders? When you read about the young lives of these serial killers, you often see that they lived unhappy childhoods. But if you start drawing that out, they become useless as antagonists. So I took care to cut out those parts as best I could when building his character. That took a bit of work. For DIO, he had a thing about becoming a pinnacle over humanity right? But Kira is pursuing true human happiness.

When I was drawing Kira, what people were looking for was tranquility. The idea that happiness is not about standing on top of others. Not 1 or 2, but 3. Not conspicuous, but still respectful. He himself has the talent to become 1. Maybe that was a sort of year when the stars aligned. A year of destiny. Josuke was saved by the man with the pompadour that year too, so a lot of things went on. His first murder, it was probably by impulse.

By chance, he saw Reimi and snuck into her house… and that changed his fate. If not for that incident, he might not have lived a happy life without killing, but the stars steered him wrong.

His first murder went a long time without being uncovered. You read about serial killers and how they have dozens of bodies buried under the floor. Maybe its driven by the apathy of the neighbors… With that first murder, Kira became destined to kill 48 people.

That person is not a serial killer laughter That nail story was interesting, and I remembered it. Sometimes I feel invincible when the readings are good. There might be athletes who do that too… not with nails of course. Kira just does a sorta-creepy version of that laughter.

The father and mother appears close to each other, but also distant. I wanted to imbue that picture with a bit of that feeling. Not quite a criminal, but considered odd. He probably knew his son was a murderer and went ahead hiding his crimes. That may be the hardest thing about drawing out Kira. When I draw a character, I start wondering about their parents or siblings.

It might be because I was influenced by my parents and sisters a lot. When follow that trail, when you draw out an antagonist I start wondering what influences he got from his family. Even DIO had a lot of influence from his father. But because this is a weekly serial manga, its always difficult to decide how to cut that out. I mean, you only have 19 pages to draw on a week. You basically just have to take one idea and run with it.

Kira was cornered once and had to flee. Some people thought that might be the end of Part 4, but I was always planning on reviving him. A different sort of vitality from DIO.

At that point, Kira trumped Josuke and his friends in spiritual strength. If he had given up then, he would have been a no-go. Dick novel about an alien masquerading as a father in a family; I wanted to draw something like that. Those episodes are written from the point of view of the son Kawajiri Hayato, and I think it was good as it changed up the pace. After that you had a few Kira point of view stories and you saw that wife falling in love with Kira.

At the end, the son discovers his secret and Kira discovers a new ability. The youngling who develops into something greater is a common archetype in Shonen.

To see Kira also grow in parallel to them is an atypical way of fulfilling a Shonen stereotype. I like the idea of time manipulation. It felt like I was assembling a puzzle or building a game. But because the same time was incremented so many times, I became concerned with whether the readers would follow along.

I said this before too, but given that I only have 19 pages a week, I started wondering if this was appropriate for a Weekly manga. A weekly serial has build up story tension within those 19 minutes then pass it along to the next week. In the end, Kira dies after having been run over by an ambulance, and his face was obliterated and nobody could tell who he is.

Like would the wife have been happy if she knew that her husband was no longer the same person? If she realized it, it would be a bit boring right? So I was fine with that state continuing forever and no answer being resolved. Within myself, Morioh will forever be in that state. What happened to Josuke after the series? Having reached the fifth part of the series, I desired to write a story which would deal with topics such as the deep sadness in us human beings, or the pain of being born into this world, and I wanted to do it in a stronger manner than the previous parts.

Depending on the circumstances in which they are born, there are people who are lucky from the very start, but how would these individuals act if they had been born in a different place instead, one with much harsher conditions? In Vento Aureo, all the protagonists have, in one way or another, been estranged from society and forced to live on its boundaries.

We are talking about an environment in which the strong eat the weak and one where evil pervades everything. In such a situation, is it still possible for these characters to find justice?

When representing the clash between good and evil, it is necessary to describe evil in a realistic way, and it's here that the power of "self censorship" in Shonen Manga really strikes the heaviest of blows in the story that you're trying to write. Smoking, being relentless towards the weak, sexually molesting an individual, stabbing someone with a knife, cutting off heads, abusing men and women, gouging eyes out, eating brain matter: all these are examples of pure evil.

To express the evil shadows of human beings a minimum of cruelty and brutality is essential. Despite having happened sporadically in previous years, as soon as I started Vento Aureo around , the editorial board suddenly started sending me more and more requests along the lines of "fix this page", "change that line", "modify this drawing" and so on. I would like to show you precisely which dialogues and pages I'm talking about, but it would be a long list so it's better to leave that out for now.

Additionally, these requests were rarely motivated even if they were, they were never in a convincing manner , the indications given to me were typically " C'mon hurry up and fix it!

You'll think about the rest right?! I'll say it again, this is absolutely not a critique in regards to my editors, nor am I insinuating that they developed an unprofessional attitude towards me. Truth is that I've always been very grateful to my editors! All I'm trying to say is that during the period I was writing Vento Aureo that sensation was there with me. It's nothing else but a simple personal impression.

With all that said, it's easy to imagine just what type of crisis I was in and how difficult it was for me to successfully express, in a satisfying manner, the themes that I was trying to develop. Moreover, I kept asking myself if by any chance a "wall" had been indefinitely built to limit the liberty of expression, if the possibilities for an artistic development in manga had ran out, or if the ideology of authority and non-stop profit weren't completely stripping away the sprouts of art itself.

Even now, despite being in a much more relaxing condition, I can't give myself a definitive answer, but what I felt in that era naturally transpired into the actions and attitudes of my characters. Giorno and Bucciarati, two of the protagonists, betray the organization which they are part of for the sake of 'justice'. The pacing is faster, events grow much tenser, and a more slowly paced slice of life isekai develops a politically motivated plot with a good dose of action.

Yet the motivations of characters begin to come to light, and Shinichi finally puts all the puzzle pieces together. I won't get into this too much here as I don't want veer away from spoilers, but rest assured that this doesn't stay slowly paced.

The next volume is set up to have a much more complex plot with a lot of political intrigue with both personal and widespread consequences. The series is fun, and surprisingly serious. If you are a fan of isekai, I would definitely recommend picking up this series. I received this book from the publisher in exchange for an honest review. This review and more can be found at Looking Glass Reads. This book tries to be more serious, and light, all at the same time.

I feel if it would become just a bit more serious, it would be very good. I'm hopeful that the author develops in this way in later novels. I would have given this a higher rating had the author explored the social issues in more depth. Possibly this will happen in later novels, but I haven't read those yet.

Additionally, while there is probably a gay character, he is treated primarily as a gag. He is treated almost seriously, bu This book tries to be more serious, and light, all at the same time.

He is treated almost seriously, but not quiet. Sort of like most of the social issues. Finally, the opening involved a lot of characters that never showed up again, and had a different tone than the rest of the book, which was jarring. Almost like they were written by completely different people, though it could just be completely different translators.

Outbreak Company literally is about a 'company'. It's kind of similar to 'civilization' kind of story, but I don't think it gave deep civilization story-telling at the beginning.

Outbreak Company talks about a guy who 'transferred' into 'another world' and asked to do something with the 'company'. The main story itself doesn't really interesting for me. I feel like the Author wanted to spread a message, that is giving a good lesson on living in multiracial place by comparing the another world and t Outbreak Company literally is about a 'company'. I feel like the Author wanted to spread a message, that is giving a good lesson on living in multiracial place by comparing the another world and the present circumferences.

In another side, Author really good at making a 'moe' cute characters both their appearances and their behavior. Once you get past it though, it's not a bad read, but I'm not sure I can recommend it due to the beginning. Jonny Rowland rated it liked it Jul 01, Dan Jackson rated it really liked it Feb 19, Roderick rated it liked it Nov 16, N rated it did not like it Aug 12, Brendan rated it really liked it Jun 01, Tim rated it liked it Jun 30, Brett Pedersen rated it it was ok Dec 10, Ceta rated it it was amazing Jul 15, Jonathan Nicholas rated it really liked it Dec 02, Caisa rated it liked it Apr 14, TheyCallMeTim rated it it was amazing Jul 30, Alessio rated it it was amazing Jul 08, Timo rated it really liked it Apr 17, Steve Gadd rated it liked it Aug 27, Castellano rated it liked it Dec 19, Andrea Ysabel rated it it was amazing Nov 20, Rose rated it liked it Nov 09, Eric Hancock rated it it was amazing Jul 17, Andrew rated it it was ok Dec 16, There are no discussion topics on this book yet.

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Skye indyref2 GTTO bairnsnotbombs boatsong3 1 week ago. Klimstar Construction klimstar 1 week ago. What are you buying? Entering the Youtube-verse with a cool project that I began when the quarantine first started! Missed the SiIvaFes debut? It is my first attempt. I will do my best to make this a great event! Please join us. Chiptune Link to the server: discord. Here's what I'm working on today! You can be pet as the dogs in Phogs pic. Part of the track that I made for the chiptune4autism compilation.


I'll say it again, this is absolutely not a critique in regards to my editors, nor am I insinuating that they developed an unprofessional attitude towards me. Truth is that I've always been very grateful to my editors!

All I'm trying to say is that during the period I was writing Vento Aureo that sensation was there with me. It's nothing else but a simple personal impression. With all that said, it's easy to imagine just what type of crisis I was in and how difficult it was for me to successfully express, in a satisfying manner, the themes that I was trying to develop.

Moreover, I kept asking myself if by any chance a "wall" had been indefinitely built to limit the liberty of expression, if the possibilities for an artistic development in manga had ran out, or if the ideology of authority and non-stop profit weren't completely stripping away the sprouts of art itself. Even now, despite being in a much more relaxing condition, I can't give myself a definitive answer, but what I felt in that era naturally transpired into the actions and attitudes of my characters.

Giorno and Bucciarati, two of the protagonists, betray the organization which they are part of for the sake of 'justice'. The organization is a symbol of power and moral obligation, almost a second home for them, but they both decide to fight to follow the desire of living according to justice. Even I, as the author, while drawing these scenes felt courage swelling up inside of me.

Thinking back on the sentiments of my protagonists never fails to bring tears to my eyes. If these two boys had decided to remain in the shadow of authority, maybe they would have went on to live safe and comfy lives. Instead, despite knowing the risks, they chose the path of justice, because only in its presence would they have been certain their existence actually mattered. Vento Aureo, between great Italian fashion and all the more creative Stand battles, is a story full of suspense, but I also think, according to my judgement as an author, that it can be considered a really dark work.

Having said that and considering how at times we can take on such heavy subjects, I am very proud of it. Just like with all the other parts, I hope with all my heart that you have fun reading it.

Regarding the parts that I had to cut, I will talk about this in the afterthoughts of the last volume. Afterword written in the last volume of the Bunkoban version of Vento Aureo translated by twitter user macchalion.

I don't think there's anyone who can assert they know anything about an ancestor from six generations previous. From his point of view, Jotaro completely ignores if his ancestor was someone who did good things or, rather, someone who made wrong choices. He just takes upon himself that blood bond that connects them, considering it an honor even! While I was writing this fifth series, Vento Aureo, I kept asking myself: "How should someone for whom the mere fact they were born is source of sadness, behave?

Men can't choose how they come into the world. Some of them find themselves in happy families, others grow up in terrible places from the first moment. So what should this second group of people do, if destiny and fate were something already decided by gods or some kind of law that makes stars move in our vast universe? This is Vento Aureo's main theme and both the protagonists and their adversaries need to face it. Every single one of them grew up, or rather was forced to grow up, at the edge of society and family.

The same can be said about Trish really. Could they ever challenge fate, destiny and change them? This was my most recurring thought while working on this story.

I was really down during that period for certain personal matters. What to do? If it were easy for humans to change them just with effort and will, destiny and fate would lose their meanings. If would be too easy. How could the protagonists fight against this sense of unavoidability? The answer, surprisingly, was given to me by the protagonists themselves. They don't try to change their destiny and even in their situation, they choose not to give up their spirit's purity.

They firmly believe that happiness and a sense of justice are the same thing. I mean, I'm the author and yet, while I was writing I ended up learning from my characters and this is what truly gave me courage. In these terms, thinking back, I feel I had the illusion of being accepted among them as a friend, more than just growing fond of Vento Aureo's protagonists myself.

There was one part in this fifth series I absolutely had to delete though. An episode I couldn't write at all. In my head, the story went that between Mista, Narancia, Fugo and Abbacchio, there would be a spy working for the boss and betray Giorno and Bucciarati. At first I had decided this traitor to be Fugo, but I couldn't do it. My state of mind was so dark that the stories I wrote were becoming more and more evil, but in my heart I was starting to hate this behavior as time passed.

Also, my heart broke just thinking about how Bucciarati would feel. I absolutely can't understand betrayal from a trusted friend and this is why just thinking about it physically hurt me. I would have accepted any criticism saying that I "hadn't had the guts to do it" as an author, but I assure you I couldn't write that episode no matter what. Maybe Giorno would have had to kill Fugo then and I'm sure this would have given a really bad impression to my youngest readers.

This is what lays behind that farewell scene in Venezia, with the publication of Vento Aureo's novel then I was able to have a story written about how Fugo would continue to help his companions from inside the organization. To conclude, allow me to say something to my characters: Thank you, you are the Golden Wind that blows during the most difficult and sad moments. Interviewer: So apparently, Araki-sensei made his debut in the same year that Nisio-san was born.

Araki: Not at all, it feels like I only started polishing my skills after I debuted. They let me debut before I had any style or originality as a manga artist. Araki: Oh yes, your novels do seem to have some points in common. It was interesting how the main character tries to confront those geniuses despite feeling inferior. Their dialogue sounds like advertising slogans. I like that. Like those lines at the beginning of each chapter. The main character keeps banging out lines like that. That was very fresh and interesting.

I think JoJo is a wonderful manga, and I wish I could have all of humanity read it. A line that only that character could say…. Their unique way of thinking. Even in another story, no one else could say those lines. Araki: You have some great ones, too.

Those are really good. They make you think. I think everyone likes those. Araki: Lines like that make characters seem more powerful. It makes you wonder what would happen if that character was the culprit. Nisio: There are no throwaway characters. Like Stand: Bad Company. Only 10 cm tall, but in number! Well for manga in the eighties, the enemies always keep getting stronger and stronger. But there has to be a limit somewhere, and it gets tremendously exhausting.

Araki: To break through that, I tried to have characters that are strong from an alternate point of view, or who are only strong in a single aspect.

Nisio: I wonder who started this inflation of power. It must have been a really crazy idea at first… Whoever it was, using this technique is like reaching a dead end or slash-and-burn farming. I think Jojo was a revolution in that area. Araki: It was more like an escape route than a revolution, haha. For example, Hara Tetsuo wrote Fist of the North Star so that whoever says the most powerful lines wins.

Nisio: Novels are only words, after all. The main thing is dialogue. So characters that say powerful lines do become stronger. Nisio: Thank you. I have no words.

Araki: Thank you. I remember it being really scary. I was creeped out by this weird armored warrior but thought Joutarou was really cool. Nowadays Shounen Jump has more manga with Stand-like abilities, but Jojo still sets itself apart.

Nisio: To be honest, I originally wanted to be a manga artist. There are many scenes in my head that I have an image of. Araki: So you start with an image and replace it with words. The desire to write feels like something that comes welling out, but I wonder how that works. Nisio: When you read something good, it makes you want to try it. Of course, reading your manga gives me motivation.

Drawing is like that for me, like when I see a drawing that makes me wonder how it was drawn. For example, there are manga artists who can draw lines in unbelievable directions. Like Hara Tetsuo. For painting too, I wonder how someone made a color and things like that. It fires me up somehow. My publisher keeps telling me I should write something new besides Jojo, but it feels weird to start something new before finishing Jojo.

So I might keep writing it. Until humanity dies out. Araki: That would have to be when new manga artists come out. Araki: Yeah. I was trying to write with a youthful feeling. Nisio-san, a time like that will come for you, too. It really is nice to have some elders around. Nisio: I like how the enemies were defeated in Part 1 and Part 2, before Stands were introduced. They were mental, tactical battles, and it might just be because I like mystery books, but I love those kind of strategical tricks.

Even after Stands came into the story, the mental battles were the most captivating. Araki: Ah, yes. There is that amazing strength people that have during fires. They used these kind of tricks, things with logic behind them. Like digging a hole in the ground and setting off gunpowder. That influenced me. Nisio: In Part 2, did you just come up with the idea for the battle with Wamuu to be on chariots?

Araki: No, I think I was inspired. In shounen manga, I like when the battles are one-on-one in some kind of arena. That seems tiring to just to write, so two-on-two is the most for me.

Nisio: Drawings have incredible persuasive power. There are things that you can draw, but when you write about it, it turns into an explanation. Araki: I once read a story about a beautiful picture. But the readers can imagine something. If you wrote a manga with that story, you would have to draw the picture. There was a character who has an arm injury throughout the book. So I drew an injured arm, but then at the end it said that the injury was on the left arm, and I had drawn it on the right arm.

You really have to read carefully. Insert illustrations are hard to draw, too. Nisio: When I know that there will be insert illustrations, I try to make it easier for my illustrators to draw them. Nisio: Take-san is the one drawing them. That was supposed to be about the level of realism or reality in the illustrations…and then they came out like this.

When you line up the 9 volumes like this, you can really see an improvement in skill. I like these pop-style backgrounds, too. Nisio: A long time ago, when I read an interview between you and Otsuichi-sensei in Yomu Jump [magazine associated with Weekly Shounen Jump], I was so jealous that he got to meet you. Interviewer: Nisio-san, if you were going to write a novelization of Jojo, what would it be like?

Nisio: I would write about Part 2, or maybe Part 1. Where the enemies are vampires and perfect lifeforms. Nisio: I would choose not to use Stands. If I did, it would turn into a contest with Otsuichi-sensei.

What if I lose? Whose perspective would you write from? Nisio: Part 4 is Kouichi-kun. Part 2 was…did he have a name? This is bad. Nisio: I somehow figured it out as I was reading. Like how when Stands get injured, their users also get injured. There was an explanation of what Stands were at the beginning of one of the volumes, and it all made sense after that.

That was really helpful. So I went to a bookstore and browsed through a poker rulebook. Araki: Oh really? When I was writing that I assumed everybody knew how to play poker.

It seemed like everybody at least knows poker. Nisio: I was in elementary school, after all. After that I really wanted to play poker, haha. I can tell how strong your feelings are. Due to its length this entry will be broken into 2 parts. The lecture hall was filled to its 1, person capacity.

There were so many people that there was a delay while people moved in and out of the hall, and the lecture began 15 minutes later than planned, at After a student MC introduces Mr. Araki and his body of work, he abruptly pops up on stage, at which time the hall erupts into a deafening round of applause.

Araki, quite nervous at the reception, immediately has a slip of the tongue, saying "I'm a little honored to meet all of you today. I feel like I've met an entire lifetime's worth of people today. Araki, who marks his 25th year as a manga artist this year, used to dislike from well over a decade ago being told "I used to read your comics!

But in the past 5 years or so, he has had a gradual change of heart, and has begun to enjoy and appreciate the accolades he gets, especially from older people and people in esteemed positions in society. Also, when he was younger he may have been writing manga to benefit himself and his publisher's bottom line, but now he has a slightly different point of view and wants to give back to people, especially younger people. That's when he got an invitation from Saturday Program, and, figuring it would probably just be a classroom of people, he said "sure, I'll do it.

Young Araki lived with his father, an office worker, his mother, a stay-at-home mom, and younger identical twin sisters. Those sisters were quite a handful: for example, if there were 3 snacks, the sisters, upon arriving home first, would eat all 3, and then proceed to conceal any traces of evidence. Growing up, young Araki, thinking that there weren't any snacks, "would think 'man, I'm hungry' and go chew on something like a really old piece of kamaboko.

And when his sisters' evil doings came to light, a fight would erupt; and this would occur on a daily basis. He used to find relief in spending time along in his room, reading classic manga from the 70's and his father's collection of art books, which he supposes was his motive for drawing manga. He figures that had he not started drawing manga, he "might have gotten out of hand and killed my sisters.

He attended a prep school through junior high and high school, but a friend complimented him on the manga he drew apparently he drew his first manga while he was in 4th grade , which made him think that if his very first fan thought he was good, he might want to become a manga artist. So, he began to secretly draw manga when his parents were not looking.

He first began submitting his work during his first year of high school; however, all of his submissions were rejected. At the same time, a rash of artists who were the same age Yudetamago or younger than him Masakazu Katsura continued to make big splashes with their debut.

But Mr. Araki could not understand why he was rejected, and decided to finish off a submission on an all-nighter and go on a 4-hour trip to pay a visit to the editors in Tokyo, and to ask them for an explanation.

At first he intended to visit Shogakukan, which published Shonen Sunday, but he was intimidated by the size of their building, and decided to take his submission into the smaller Shueisha building next door. It was noon when he visited, but one rookie editor about 6'2", or cm, tall happened to be there, so he showed him his work. However, the editor, after reading the first page, promptly quipped "your white-out's leaked you haven't fixed it ": he was criticized every time the editor flipped through each page; Mr.

Araki, already exhausted from having been up all night, felt like he was going to pass out. However, after he was finished, he was told that it might be good, and was immediately told to fix it up for the Tezuka Awards in 5 days. At the time, Mr. Torishima Akira Toriyama's editor, and inspiration for the Dr.

Slump character Dr. Mashirito would take submissions out of their envelopes, glance at the folder, promptly go "I don't want to see this style! Apparently, he wanted people to draw in such a way that looking at the cover was enough to make people want to read the manga.

The editorial department as a whole was always on edge at the time. But he also mentioned in the latter half of his lecture that manga editors were like golf caddies; they provided objective information like "why don't you hit this way" or "you're X meters away from the green" and that he appreciated them. He also said that people who wanted to become manga artists had to get along with editors.

Drawing styles which are so distinctive that you can look at a person from 10 meters away and go, "oh hey, he's reading that manga" are incredible: Araki managed to make his debut, but didn't feel like he had that unique style. And so from onwards he started thinking about how he could achieve that distinctive style, something that would make people think "oh, that's him!

Showing a blank piece of paper If you told your art teacher "this is a drawing of 'snow" he would be very upset at you, but in manga you could say this was "the flash from a nuclear bomb" or "my soul is barren" and that would fly. And here Mr. Araki drops a bomb: "There are people who get paid for stuff like this.

You know, like I guess I could get in trouble for mentioning names. Araki tried to patch things up by claiming that he was joking, but could not help further mentioning how much per page said-artists were probably paid for those particular pages. Araki introduces modern abstract art such as Barnett Newman's drawing of an orange square on a piece of canvas, Agness Martin's drawing of nothing but a pencil line on white canvas etc.

And then he drew the following, calling it the ultimate simple, ideal character in manga anybody could draw:. Oh no, we're gonna get sued! He also introduced things like the smiley face and Morizo and Kiccoro Mr.

Araki thought that Akira Toriyama had designed them , and explained that he respected these types of drawings that anybody could recognize, and that it was what he aspired for. It's the ultimate style. Gaugin's art, while having depth, also did things like contain certain colors within certain areas, paint the ground pink and the trees blue etc. Araki loved Gauguin's art ever since he was a child, and has been deeply influenced by him.

He colors everything based on calculation. For example, in Volume 54 Giorno's clothes are pink, but in Volume 63 they are blue.

Also, regarding the color cover illustration, he explains that placing the color blue beside pink exudes more power. He says that he gets his inspiration from 80's art, shading techniques in Western art, classical paintings and gets inspiration for his various poses from sculptures.

All of this research, blended with Araki's own personality, result in Jojo's art style. If you don't think about "where you stand," you won't have any sense of direction even after you become a mangaka, wandering from idea to idea, not knowing what you want to write about and ending up becoming one of those people who asks their editor, "What should I write?

Araki was fascinated by mysteries ever since he was a child, fantasized about deserted islands and believed that King Kong and Nessie existed, and so writes his manga with "mystery" as the central theme. But, Araki wondered, how strong could they get? Wouldn't the entire system collapse as soon as you reached the top, much like the economic bubble of the 80's in Japan? It wasn't like there could be an infinite number of levels of strength.

Since there were a lot of questions, they'll be summarized and presented together in a certain order. Question for Araki-sensei! I didn't have any collections; neither did I have any 'solid' objects like plastic models. I enjoyed drawing pictures. I was a boy who wanted to live in a world of fantasy with movies and novels. When asked what influenced his works "After achieving success, respecting my sempai was the most important thing for me. It all started with Da Vinci - reading about such people was very important for me.

I learned about the things they mastered, and through their discoveries, I found my own answer. Since the '80s, construction began on a new residential district. The new houses were beautiful, but strangers from who-knows-where were scary, and those personal experiences have been tied together with the town itself. Of course, Araki-sensei likes his hometown very much, but he was intimidated by the rapid increase in stragers, maybe Morioh Town was made based on his "disdain" of that situation.

Of course, using the real name of the city in his manga may anger people, so Araki-sensei changed the name to something else. Although he went a boy's school, he had a girlfriend. There was no model, but there were influences from "muscle movies" such as "Rambo" and "Terminator. After drawing Part I, I wanted to do something I haven't done before. The most powerful technique: "Time". Stopping it, returning to the past, watching the future For a main character with powers that aren't invincible, I want to have people wonder how such a character could win.

The ability to control physical things, such as gravity, is also very powerful. Araki: About time, when I think about it, it's incredibly powerful. You can do things like repeating the same morning over and over, stopping time while jumping, and the people who become visible only at a particular time, etc. But if I used that concept every time, someone would say: "Is JoJo only about 'time'?

Araki: It's an interesting and powerful concept. To what extent is it changing? Is the other side of the earth being affected by it as well? And things like that. And now the 'forbidden question': "Why, as an old man, is Joseph such a lustful man?

There shouldn't be anymore Jojo! Since I didn't know what would happen in the future, even though I wanted to keep his personality, the personality did match up with his age Joestar is an old man in Part 4.

When asked about the reason why he's only focusing on the story of the "Joestar family", according to Araki, going back, back, way back, all the way to the origin of the family lineage, his character's lineage gives him a feeling of pride - the wonder and the mystery that exists within the "lineage".

Troubled by the question, Araki replied: "My combined feeling would be 'the salvation of the heart'? I think it's very important. Using names from Western music to name his characters and "Stands" is a "simple hobby" for Araki.

It's also a way to pay his respect towards rock artists. Everyone starts a roar of laughs. The imitative sounds of Jojo is also influenced by music This was said on "Weekly Shounen Jump"as well.

So while "JoJo" is influenced by Rock, it is also influencing "Rock"! When asked about his designs that continue to change, Araki replied that since he's not trying to draw using classical techniques, the designs won't be the same, and usually experience rapid changes. Often fan letters would ask: "Please take out that character from the manga", but since the character is almost complete, I don't want to take it out, and that is all. Although "Baoh the Visitor" ended as though it will later continue, but To a question that he hates to answer, Araki-sensei's answer was: "'The enigma of human beings', it's something I wanted to draw".

As a human who works with a theme that will last for an eternity, that's all. Moreover, the manga is also being drawn for people who have committed crimes, it will make them think: "How did I become like this? Is there a meaning in this existence?

And so the time has come, the last words from the moderator, and the falling of the curtain. The clock says it is PM on June 24, An event of about 1 hour and 20 minutes long, but to Araki's fans, without a doubt it was a "golden personal experience.

Translated by Aldo [16]. My favorite ones being those with stories dealing about sports, horror, and even sci-fi. Therefore I was inspired by all of this to create my own stories. I'm not sure but still I consider having been inspired a lot of by the works of my elders and I reckon my work wouldn't be what it is "without them.

Anyhow I'm still attached to the past of manga and there is still today influence by the authors I'd read as a teenager. The generation of mangaka I belong to was inspired much by the artists like Michaelangelo or some French painters in order to create characters whose physical aspects was more striking.

On Tetsuo Hara, I suppose "The fact that our drawings look alike is very easy to explain. We started at about the same period in the early 80's and it was then too that movies starring Sylvester Stallone or Arnold Schwarzenegger started to come to Japan and all these action movies were big hits there.

Actually I reckon we wanted to make manga starring macho characters, with big muscles and fighting all the time, a bit like the heroes of the action movies.

So the idea of stand came to me by thinking of shintoism, which teaches us that our ancestors are always by our side to protect us. I'd rather go for a more stereotyped approach where I create a hero who will fundamentally be good and to make it balanced, oppose him to a truly evil being. Every week I've to hand in 20 new pages to mine. I work simply, on friday I imagine what's next in the story and write the scenario, then from saturday to tuesday I create the drawings, so normally I've two days off a week, but I mainly use them to imagine the sories of weeks to come.

And if I can be here today it's only because I've just finished the 6th part so I'm entitled to a few holidays. But the rest of the time I'm very busy. Your thoughts about your 25th anniversary as an author? I think that it was a very quick 25 years.

But when I look back at my work Yeah, that's what I honestly feel. So, when I read it I can kind of read it objectively; I can read it as though I was a fan. Do you read back on your old work? Not very much, but if there's a game or something released like now, I'll read back and think "Ohh, so I was writing this kind of stuff?

Someone will mention a guy and I'll be like, "Who was that again? The readers know more than me. Next year will be the 20th anniversary of JoJo. Well, they let me debut on the New Year's of '82 but that still felt a bit vague to me. I couldn't really imagine myself as a manga artist; it wasn't clear on what kind of manga artist I was going to be.

It was like I just was incidentally awarded the Tezuka Award, it wasn't really like I was aiming to win it. So that was kind of when I began training.

So the period when I was thinking about what style and what kind of manga I should draw was right before JoJo. I sort of feel that I finally became a pro with JoJo; it was like everything opened up in front of my eyes.

How was "JoJo" born? I liked movies and at the time Sylvester Stallone and Arnold Schwarzenegger were popular. They're both muscular characters and their bodies are covered in muscle, which made me think to myself "I wonder who the strongest person in the world is?

Themes such as immortality, seeking life, justice and things that humans innately seek spawned from this and eventually lead to the creation of Part one. So basically stuff to do with immortality and super macho guys and how strong they can get; that was what I was pursuing.

Also, I had gone on a trip to Italy about 2 years before that and you may already know but, the art in Italy kind of strives for human beauty. When I saw the original artworks, it made me want to do the same. The origin of the name "JoJo" I wonder if it's okay to say this..?

Umm, the place I used to hold meetings with the editor was at a local family restaurant in my neighborhood called Johnny's. We were thinking of making the name "Jonathan" Something, and you know how a name can be two S's like Steven Spielberg?

I wanted something like that so I thought "Well if it's Jonathan then it'll start with J so Joestar should be okay. It was a big adventure so I was really grateful to my editor at the time. Regarding the birth of the arch nemesis, Dio He's full of confidence, very arrogant and he's aiming to become a God, or top of the world. I like Heavy Metal and Rock so I used those as a reference to make characters.

They're also characters that I created to signify 'black and white' or good and evil. Part 1:Phantom Blood What were your initial ideas?

Back when I started drawing part one, I liked stories that went over several generations like 'East of Eden' and the show 'Roots' that they did on TV. The lead character changes but it kinda continues; it's something like an American periodical drama or periodical novel.

And I don't think it was very Jump -like in style but I thought that it might be good to go where nobody else had before.

I also wanted fights that followed rules in JoJo, so the Ripple was one of those things. Also, you can't see psychic abilities right? Like if you concentrate your mind and something breaks, you can't really see it.

But it's a manga so I thought I should be able to draw it and try and make it easy for readers to know what kind of psychic powers they were, which is how I came up with the ripple.

It kind of spread from that like how ripples slowly spread, no pun intended. If I was to draw him now, I'd probably show more of the weaknesses of his heart too. One more thing that you weren't supposed to do in those days was to let your main character die. That was another forbidden act. We had a discussion as to whether that will happen first and it was eventually decided in a meeting that we'd kill the main character.

Because of this, I had to drastically change the story's characters and portray events that I didn't show in part one in part two and then similarly portray events I didn't show in part two in part three. That was my plan. I had a story devised up until part three, but because the story convention required Part 2 to be different to Part 1, I created Joseph.

He does share similarities to Jonathan though in that he is also a muscle type. Was it always your plan to revive Dio in Part 3? I really wanted to draw him being dead for awhile and then coming back to life, but if I was to do that I needed something to happen in between Part 2. I tried portraying the ripple through pictures and I also tried portraying the psychic ability of Stands with pictures too but, how should I say it I wanted to have punches from here away from body.

I had a meeting for it where I was asked, "What are you going to do next? You can't use the Ripple anymore. So I was like, how should I say this? Well, there's a thing like a guardian spirit and I told them that I think I could create alot of characters this way; I could make like a green colored punch or a sharp thing spawn and make them fight. Unlike the ripple, I can do lots of variations. That's how I started with Stands, though I originally thought that people who read it at first wouldn't know what's going on.

Stands gave me alot of trouble when it came to explaining them, but I really felt that I could keep inventing new characters and ideas this way forever. It was like I dug up a gold mine. No one else thought it was gold, but I was like "Wow, look what I dug up! Part 4: Diamond is Unbreakable What were your ideas from Part 4 and onwards? Part 3 was a story that had the shape of a role playing game. It's like a board game where you go here and there. There's a book called "Around the World in 80 Days," which I made Part 3's story with that as an influence.

If that's the case, then enemies have to be types that come and attack Jotaro themselves, though they might be waiting for them too.

So when i was thinking of ideas I thought of people that were willing to wait in their positions for a long time: like people that live in houses and attack when customers arrive, people with personalities like trapdoor spiders.

I had a lot of these ideas left over and so I thought that I could probably use all of them within a single town. There were various incidents back then such as a serial killing incident that sent huge shockwaves across Japan. The feeling of your neighbor possibly being a serial killer was the perfect atmosphere, so I used that idea when positioning lots of Stand users around the town.

That's basically how Part 4 was born and you can see how it's different from part 3. Making Part 3 different to Part 2, and making Part 4 different to part Up until Part 3, the setting was in an imaginary, mythical kind of world but for Part 4 I drew an everyday world so I feel more closeness to Josuke, which is why I like him the most. I found it really fun to write, it was like he became a friend of sorts. Jotaro, however, is someone that you admire, like a hero from a mythical tale.

But Josuke seems more like a friend or a senior. Josuke is supposed to be the child of a lover but? Yes, he is. If I could write more of Part 4, I'd like to explore that more specifically. You would probably develop some complicated ways of thinking if you were a child of a lover and Josuke was also meeting his dad for the first time in a while, so I'd like to write more in depth about that. If I had the opportunity to write that, I would really like to.

Part 4 isn't really finished yet. If I decided to continue it, I could as much as I want. Part 5: Vento Aureo Why did you make the hero Dio's son? Oh yes right. In part 5, he's not really a blood relative I find great importance in the upbringing and background of the characters. Stuff like what kind of place they were born, and what their parents were like. If I know that then it makes it easier to understand and write. That's what I do it for, so I find bloodlines very important.

It might seem like a bit of a stretch, but that's how Part 5 started. During Part 4, the editor said to me, "Are you able to draw sadness? He asked me if I could draw that, and initially I said that it wasn't really my style but during Part 5, I suddenly felt to urge to draw just that. Like the sadness of being ostracized by society but still having a sense of justice.

That was what I tearfully wrote for Vento Aureo. Part 6: Stone Ocean You once said that you can't draw females. Back then, it was an era when it was unthinkable to have a female character taking punches and in JoJo, arms can go flying if you're not careful.

I felt that I wasn't able to draw that with female characters and the readers wouldn't be able to keep up. As I grew older, the difference between genders became less important, and I started to feel that I could actually draw a tough female.

What I came up with was Stone Ocean, whose takes place in a prison setting. And I already made Dio stop time, so I figured the readers wouldn't be happy unless I thought of something even stronger. That factor had become a bubble-like situation and so I thought what would happen if you sped up time really fast, and ended up going full circle.

Your brain goes strange when you think about infinity. What are your thoughts regarding time? It's mysterious isn't it? If you think about time, it feels mysterious and possibly the ultimate power if you could control it.

My thought process involved coming up with this ultimate power and then thinking up how on earth you'd defeat it. Even while writing JoJo I myself often thought, "Oh I really find it hard being asked to draw previous characters.

I wonder why that is..? I just get really tired. First, I have to try and draw the essence of my older style and then I have to fuse it with my current style, which made drawing the cover of this game really tiring.

Though I did end up drawing it anyways after telling them that I can't draw older characters. Second, artwork always changes; for example, I said before that muscular characters were really popular in the 80's but that wasn't really the case anymore in the 90's.

I think it's strange to keep drawing muscular people if that's the case. So when I started on a new chapter back then I made Giorno Giovanna quite thin to be like a normal sized person. From around the time of Josuke, I decided to change from a mythical kind of person to a more ordinary size. That's the kind of way that artwork changes. Well, that's what I think. Also, I don't know about my art getting better.

You could say that I was bad at the beginning though. I don't really try to keep it like my older styles; they're pictures that I've drawn in a classical kind of method, so I don't really mind if it changes. About the game's cover Well I first imaged it as having the ripple, but I was requested to have Dio and Jonathan fighting with the stone mask but I basically tried to bring the stone mask to the front more. The stone mask is like the game's emblem or the game's mark, so I put water and ripples over the background to lessen its impact.

Usually, the main character is right at the front for package illustrations but I kind of made it the opposite of that. About the poses. The poses are influenced from Italian sculptures. I really like the way the bodies are twisted and it makes me want to turn them into a drawing. Also, you might not understand unless you're a person that draws, but the pelvis moves up and down and that's what I find fun. Like doing this Hand gestures It's fun to draw while you theorize about that.

Well for example, I'll show you here If you put weight down on your right leg like this, your left shoulder drops and stuff. Or if you raise this hip, you go like this; it all moves oppositely. If you raise one hip then a shoulder goes down. If you concentrate on it you'll notice it, I found that about the human body very interesting and I really find it fun putting that into a drawing. Also, it's not related but I actually enjoy drawing skin getting peeled.

So I had alot of fun when drawing Koichi turning into a book. Not because it's grotesque but I think it's because I have to theorize what it might be like. It's strange. Also, things like what would happen if you bend a finger this way. You can make it possible by drawing. I think those are the kind of things I like, though I like drawing the poses too. About the unique 'sound words'. Oh, right.

They're influenced from horror movies and rock music. In progressive rock and horror music, they use synthesizers and an instrument called a mellotron and sometimes I really want the tinkly kind of sound it produces for some scenes. Also stuff like "Chwween" and "Kyun Kyun Kyun! I get the feeling of wanting those in my work.

So I just write them out using letters and they naturally become the sound words I use, and I'm not really conscious of it. Is the model of Kishibe Rohan yourself? Everyone I meet for the first time thinks that I'll be like Rohan, so it's a bit of nuisance. I once thought about just acting like that character but that is something I aspire instead and I'm sorry if I break anyone's dreams, but I'm not really like that.

Everyone comes into my house a little bit frightened. Sorry, but I'll use this to change my image now. Do you lick spiders like Rohan? Well, I do sometimes try eating some unusual things. If they tell me that it's edible cooking then I'll eat it, but To not negate human beings.

What I mean by that is is to have positive thinking characters that don't stress about things going wrong. They're not allowed to stress. They believe strongly in what they do.

Even if its a bad guy doing bad things, those actions are very important to him and he'll use that to move one step forward. Then in response, the hero comes to defeat that. When they both step out forwards they'll then conflict. That's what I find interesting. I don't think it's interesting as a Shonen manga if the hero feels some sort of empathy for the villain.

For example, with the character Yoshikage Kira, he's a serial killer but I think that he had his own proper reasons for doing so, such as the poor environment of his childhood, his relationship with his mother and his father always ignoring him.

But if I write that you start to feel sorry for Kira, and so despite being such a horrible villain, when Josuke fights him, I think he'll kind of feel sorry for him.

But then Kira says that he's fine being that way and moves one step up. That's what I like. That's the reason why I really like Kira.

Although he may have had a bad childhood and turned into a serial killer, I always hope that he tries his best at being one. I can't really say that out loud much though. I'm secretly a fan of his. So living with a postive outlook like that is the theme of JoJo. It's a 'celebration of humanity. There may be conflicts because of that but that sort of thing is a theme. Will that remain to be the theme?

Yes, probably. I said this before but I think that if the villains weak, it'll definitely be a boring story. They may be that way in real life but its better if its not in a manga like this.

A finale message to the fans JoJo's Bizarre Adventure: Phantom Blood is a piece that I created 20 years ago and it really feels nostalgic. I'm really thankful that it has been adapted like this after 20 years. I find it more special than a recent and currently serialized one being adapted because it makes me think that it really has been appreciated for 20 years.

So I would really like to express my gratitude and say thank you very much. I hope you really enjoy it. I've properly checked the game myself and I've given it my guarantee. If you could use a Stand power, whose Stand would you choose and what would you want to do with it? Araki : Well, which one do you choose, Shokotan? Can I call you Shokotan? Shoko : Of course! He calls me "Shokotan"! I'm so glad.

My dream is to marry Jotaro-sama and have a child with him. He'd probably say to me, "Yare Yare Daze" and spit on me. That's my dream. Sorry, the question was about stands, wasn't it. Araki : So, Star Platinum? Shoko : I want to receive 'ora ora' from him. Araki : Laugh Hmm I think I would choose Rohan Kishibe's Stand. I want to know what people are thinking by opening their minds. Shoko : You work with various people, so that would be useful.

Araki : Yes, I want to discover the unknown sides to them. Shoko : It's scary though, it seems like you are already able to use that Stand, I guess. Araki : Laugh Well, yeah. And your choice is Star Platinum, right? Shoko : I want to be beaten up by him. Araki : I hope your dream will come true. Shoko : Laugh I am a completely bizarre person. What type of woman does Jotaro-sama like?

Araki : Type of woman? Uh, I don't think he is interested in women that much. Shoko : I think he would say, "Yare Yare Daze," to a girl like me, right?

Araki : He definitely would. Community Reviews. Showing Average rating 3. Rating details. More filters. Sort order. Shinichi has spent the past year holed up in his room in his parents' place, doing nothing but playing games and reading manga. His parents are otaku themselves his dad writes light novels and his mom used to be an artist for erotic games , but even they've had enough.

They tell him he either needs to go back to school or get a job, or they'll wipe all his game accounts and his hard drive.

Shinichi opts to go job hunting and stumbles across something that seems tailor made for him: a position a Shinichi has spent the past year holed up in his room in his parents' place, doing nothing but playing games and reading manga. Shinichi opts to go job hunting and stumbles across something that seems tailor made for him: a position at a company called Amutech. The job pays well, and the only requirement seems to be that applicants must be otaku. When Shinichi suddenly wakes up in another world, he learns that there may be more to this job than he thought.

A year ago, the Japanese government learned of a portal that had opened up in Aokigahara Forest. It led to another world, one with magic, elves, lizardpeople, and dragons. The Japanese government sees an opportunity to establish a foothold in this new world before any other governments in our world are even aware of it. It's initially difficult to find something in our world that's small enough to be brought through the portal and that the Eldant Empire would even want or understand, but it turns out that otaku culture may be the answer the government is looking for.

They want Shinichi to spread otaku culture throughout the Eldant Empire. Why didn't the hire someone who's actually in the business of marketing and distributing manga and anime, you ask? Well, supposedly they'd prefer someone like Shinichi, who's less likely to be missed, although I personally didn't buy that his parents wouldn't go looking for him after a while.

Right, so this wasn't initially on my list of J-Novel Club titles to try while my membership is still active. The cover and description made it seem particularly geared towards a male audience, the sort that loves adorable maids who cutely stumble their way through their jobs, flashing their panties.

I gave it a shot after seeing it mentioned in a forum post written by someone looking for light novel recommendations that would be more appealing to female audiences, or at least not actively unappealing to them. Supposedly, this was a surprisingly appealing series that got better as it became more serious.

The bulk of this book did not fill me with confidence. Shinichi was a stereotypical "nice guy" socially awkward otaku. There were lots of scenes that showed that he could act like a decent, non-slimy guy, but then something would happen and it was like a switch was flipped.

He'd practically vibrate with excitement over being in the presence of an actual flesh-and-blood maid, or completely lose it because he was in the same room as a pair of large breasts Shinichi kept saying they were Japanese F cup, US DD, but confusingly Minori's breasts in the illustrations were nowhere near that size.

When Counselor Garius, a handsome man with silver hair that went to his waist, showed signs of beginning to respect and maybe even like Shinichi, Shinichi's mind immediately jumped to "oh no, is he falling for me? Unfortunately, Petralka and Myusel's behavior around Shinichi really did look like the beginnings of a possible love triangle, and even Minori, Shinichi's bodyguard, seemed to think that it was possible that Garius was developing romantic feelings for him although if Minori was really a fujoshi, her opinion couldn't necessarily be trusted either.

Things did take a more interesting turn in the last 15 or so pages, though. Shinichi viewed Petralka's apparent jealousy of Myusel man, I hate that name, it makes me think of Mucinex as something not really worth worrying too much about, and only started to become more concerned when Minori forced him to look at the situation as it actually was: Myusel, a half-elf, was discriminated against by the Eldant Empire's more dominant group, humans, and Petralka, the Eldant Empire's human Empress, very openly disliked her and was about to fire her.

The likelihood that this would turn out well for Myusel was very low, no matter how much Shinichi liked her in fact, him liking her seemed to make things worse. His inability to see the seriousness of the situation until it was almost too late could have left Myusel a homeless outcast, or even dead. On the one hand, I had issues with the protagonist, and the stereotypical love triangle apparently brewing between him, the loli Empress Petralka, and the adorably clumsy and submissive Myusel irked me.

Petralka was an actual person Shinichi was talking to, not a character in one of his games, and he basically told her that her small chest was perfectly fine and attractive because, hey, lots of people are into lolicon.

Man, I feel gross even just typing that. On the other hand, I liked the author's focus on the practical aspects of spreading Japanese pop culture in a completely different world.

Shinichi had to consider the issue of electricity - since the Eldant Empire didn't have any, his best bet was to put off anime and games for now and focus on print media. Language differences were also an issue. Special magic rings helped Shinichi understand spoken words and be understood, but those rings couldn't translate words on a page.

Also, only nobles possessed them, and Shinichi wanted otaku culture to be available to all, not just the Eldant Empire nobility. The sociological aspects of this series could be really interesting. But I'm going to need more than 20 or so pages of content directly focused on the practical aspects of Shinichi's job and a lot less "look at those boobs!

Reviews for the second volume indicate that it's an improvement upon the first, and continues on with some of the series' more serious aspects. There's a possibility that I'll read on, but for now I think I'll check out another title on my list of J-Novel Club works to try. Extras: Black and white illustrations, a few color illustrations, and a fairly lengthy translator's notes section. I really liked the translator's notes, which included a few Japanese cultural details I hadn't known about but realized I'd noticed in various anime and manga series over the years.

View 1 comment. The market is being flooded with isekai books, feels like j-novel club is picking up a new title every other week. This is at least different from the rest. There is no demon lord to defeat instead our "hero" is tasked with spreading the love of moe in another world. Jan 28, Jorge Desormeaux rated it it was ok. Picked this up because I'd seen it shown on BookWalker a number of times. This seems pretty interesting. And he insults the head of state and a military leader in his first royal audience because his Picked this up because I'd seen it shown on BookWalker a number of times.

And he insults the head of state and a military leader in his first royal audience because his love for anime is too irrepressible. I am always on the hunt for new isekai that's 'trapped in another world' for those who don't know light novels. Somehow I'd missed the anime Outbreak Company when it first aired, so I jumped at the chance to read the light novel. Outbreak Company Vol. Wh I am always on the hunt for new isekai that's 'trapped in another world' for those who don't know light novels.

When a portal to another world is discovered in the forests surrounding Mt. Fuji, the Japanese government makes an effort to corner the market on exports to the Holy Eldant Empire while keeping the discovery a secret.

After several failed export attempts, they've figured out what the Eldant's want - entertainment. More specifically they want manga, anime, and light novels. It's going to be Shinichi Kanou's job to figure out how to get it to them. There are language barriers to be crossed, politics to be waded through, and Shinichi isn't sure if's been hired by the government or straight up kidnapped.

Outbreak Company Vol 1 begins with a lighthearted, humors tone, something I expected with the genre and synopsis. As the light novel continued, the humorous situations began to take a more serious tone leading up to a tense climax. And it is in its more serious moments where the book really shone. In many ways, this is the daily life of Shinichi as he tries to introduce Japanese culture to the medieval, magic weilding citizens of The Holy Eldant Empire.

Major setbacks begin accruing before he's even hired for the job, though, and Shinichi quickly realizes that this isn't going to be any walk in the park. Eldant doesn't share either a written or spoken language with Japan.

There are no translators available, and the magic which allows people to communicate relies on telepathy and mind reading, something which cannot be used to translate previously recorded media. The major problems inherent to bringing a foreign culture to a wildly different society are devled into rather deeply, much more so than I initially expected. Despite the light novel's cover image and the subtitle reading 'The Power of Moe', the fan service and what I imagine will eventual become a harem scenario are no where near as egregious as many other isekai.

Only two female characters spend any sort of quality time with Shinichi. Each has very real reasons as to why they admire him and want to spend time with him. This isn't simply plot convenience and happy coincidence. Real characterization and development take place for all three, something I find can be completely lacking in similar light novels.

It isn't hard to see why the peoples of Eldant are drawn to Shinichi either. He' very different from them, an oddity. This is a society based on magic with a medieval social structure. Modern philosophies Shinichi takes for granted aren't even discussions among the learned let alone practiced. Equality and freedom are foreign. These differences play an integral role in character relations, world building, and plot.

The clash of culture is evident here. Humorous situations quickly become serious. Many of Shinichi's strengths are characteristics gleaned from his consumption of media. Having parents that are light novel authors and video game designers means Shinichi has been exposed to a very wide variety of manga, light novels, anime, and video games since birth. When confronted with a brand new world he is understandably in awe. There are times he's left in wide eyed wonder at the prospects of another world, or else left a frightened mess upon finding the very real, very frightening looking creatures found there.

Yet, what we see most often is a cool analysis that doesn't seem at all out of place for such a character. Shinichi has clearly learned quite a bit from his consumption of various media, something that is most definitely echoed in the real world.